Stop and Go
This game is played similarly
to Red Light, Green Light.
Directions:
Gather the students in
your central meeting place. Discuss how periods, question marks, and
exclamation points tell the reader what emotion to use when reading and help
them know when to stop a sentence. Hold up the punctuation cards and
demonstrate the motion to go with it.
Have the students mimic you and do a few practice rounds with the cards
before playing the game.
Once they have
practiced, have the students line up on one side of the classroom. This game is played similarly to Red
Light, Green Light. If you don’t
want the kids running across the room, talk about your expectations. J I
tell my students that they may walk once I have started reading the sentence
(Green Light) and they have to stop immediately (Red Light) and do the motion
once I hold up the punctuation sign. When they are ready, start by reading the
first sentence. End the sentence
by holding up the correct punctuation card. The students then have to stop and do the correct
motion. This helps the students
begin to recognize the meaning behind each punctuation mark in a fun,
kinesthetic way. It can also serve
as a quick, educational brain break in your classroom.
The ‘winner’ is the
first one to get to the other side of the classroom. The game can start over, the ‘winner’ can help with the
sentences, the brain break can be over, etc. Do what works best for your
schedule and purpose for the game.
Motions:
· Period: Have the students stop and freeze
in place.
· Exclamation Point: Have the students stop
and jump up and down in place as if they were excited.
· Question Mark: Have the students stop and
shrug their shoulders in a questioning pose.
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